add: user achievements
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15 changed files with 318 additions and 11 deletions
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@ -58,6 +58,9 @@ pub struct User {
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/// Secondary permissions because the regular permissions struct ran out of possible bits.
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#[serde(default)]
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pub secondary_permissions: SecondaryPermission,
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/// Users collect achievements through little actions across the site.
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#[serde(default)]
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pub achievements: Vec<Achievement>,
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}
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pub type UserConnections =
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@ -297,6 +300,7 @@ impl User {
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associated: Vec::new(),
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invite_code: 0,
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secondary_permissions: SecondaryPermission::DEFAULT,
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achievements: Vec::new(),
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}
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}
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@ -470,6 +474,92 @@ pub struct ExternalConnectionData {
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pub data: HashMap<String, String>,
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}
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/// The total number of achievements needed to 100% Tetratto!
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pub const ACHIEVEMENTS: usize = 8;
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#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
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pub enum AchievementName {
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/// Create your first post.
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CreatePost,
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/// Follow somebody.
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FollowUser,
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/// Create your 50th post.
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Create50Posts,
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/// Create your 100th post.
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Create100Posts,
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/// Create your 1000th post.
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Create1000Posts,
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/// Ask your first question.
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CreateQuestion,
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/// Edit your settings.
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EditSettings,
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/// Create your first journal.
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CreateJournal,
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}
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#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
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pub enum AchievementRarity {
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Common,
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Uncommon,
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Rare,
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}
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impl AchievementName {
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pub fn title(&self) -> &str {
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match self {
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Self::CreatePost => "Dear friends,",
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Self::FollowUser => "Virtual connections...",
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Self::Create50Posts => "Hello, world!",
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Self::Create100Posts => "It's my world",
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Self::Create1000Posts => "Timeline domination",
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Self::CreateQuestion => "Big questions...",
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Self::EditSettings => "Just how I like it!",
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Self::CreateJournal => "Dear diary...",
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}
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}
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pub fn description(&self) -> &str {
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match self {
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Self::CreatePost => "Create your first post!",
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Self::FollowUser => "Follow somebody!",
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Self::Create50Posts => "Create your 50th post.",
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Self::Create100Posts => "Create your 100th post.",
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Self::Create1000Posts => "Create your 1000th post.",
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Self::CreateQuestion => "Ask your first question!",
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Self::EditSettings => "Edit your settings.",
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Self::CreateJournal => "Create your first journal.",
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}
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}
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pub fn rarity(&self) -> AchievementRarity {
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match self {
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Self::CreatePost => AchievementRarity::Common,
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Self::FollowUser => AchievementRarity::Common,
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Self::Create50Posts => AchievementRarity::Uncommon,
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Self::Create100Posts => AchievementRarity::Uncommon,
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Self::Create1000Posts => AchievementRarity::Rare,
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Self::CreateQuestion => AchievementRarity::Common,
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Self::EditSettings => AchievementRarity::Common,
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Self::CreateJournal => AchievementRarity::Uncommon,
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}
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}
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}
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impl Into<Achievement> for AchievementName {
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fn into(self) -> Achievement {
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Achievement {
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name: self,
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unlocked: unix_epoch_timestamp(),
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}
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}
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}
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#[derive(Clone, Debug, Serialize, Deserialize)]
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pub struct Achievement {
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pub name: AchievementName,
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pub unlocked: usize,
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}
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#[derive(Debug, Serialize, Deserialize)]
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pub struct Notification {
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pub id: usize,
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