add: user achievements
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e7c4cf14aa
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15 changed files with 318 additions and 11 deletions
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@ -1,6 +1,6 @@
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use super::common::NAME_REGEX;
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use oiseau::cache::Cache;
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use crate::model::auth::UserConnections;
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use crate::model::auth::{Achievement, AchievementRarity, Notification, UserConnections};
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use crate::model::moderation::AuditLogEntry;
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use crate::model::oauth::AuthGrant;
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use crate::model::permissions::SecondaryPermission;
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@ -111,6 +111,7 @@ impl DataManager {
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associated: serde_json::from_str(&get!(x->20(String)).to_string()).unwrap(),
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invite_code: get!(x->21(i64)) as usize,
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secondary_permissions: SecondaryPermission::from_bits(get!(x->22(i32)) as u32).unwrap(),
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achievements: serde_json::from_str(&get!(x->23(String)).to_string()).unwrap(),
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}
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}
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@ -266,7 +267,7 @@ impl DataManager {
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let res = execute!(
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&conn,
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"INSERT INTO users VALUES ($1, $2, $3, $4, $5, $6, $7, $8, $9, $10, $11, $12, $13, $14, $15, $16, $17, $18, $19, $20, $21, $22, $23)",
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"INSERT INTO users VALUES ($1, $2, $3, $4, $5, $6, $7, $8, $9, $10, $11, $12, $13, $14, $15, $16, $17, $18, $19, $20, $21, $22, $23, $24)",
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params![
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&(data.id as i64),
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&(data.created as i64),
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@ -291,6 +292,7 @@ impl DataManager {
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&serde_json::to_string(&data.associated).unwrap(),
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&(data.invite_code as i64),
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&(SecondaryPermission::DEFAULT.bits() as i32),
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&serde_json::to_string(&data.achievements).unwrap(),
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]
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);
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@ -707,6 +709,66 @@ impl DataManager {
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Ok(())
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}
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/// Add an achievement to a user.
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///
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/// Still returns `Ok` if the user already has the achievement.
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pub async fn add_achievement(&self, user: &User, achievement: Achievement) -> Result<()> {
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if user
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.achievements
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.iter()
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.find(|x| x.name == achievement.name)
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.is_some()
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{
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return Ok(());
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}
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// send notif
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self.create_notification(Notification::new(
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"You've earned a new achievement!".to_string(),
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format!(
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"You've earned the \"{}\" [achievement](/achievements)!",
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achievement.name.title()
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),
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user.id,
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))
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.await?;
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// add achievement
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let mut user = user.clone();
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user.achievements.push(achievement);
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self.update_user_achievements(user.id, user.achievements)
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.await?;
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Ok(())
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}
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/// Fill achievements with their title and description.
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///
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/// # Returns
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/// `(name, description, rarity, achievement)`
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pub fn fill_achievements(
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&self,
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mut list: Vec<Achievement>,
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) -> Vec<(String, String, AchievementRarity, Achievement)> {
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let mut out = Vec::new();
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// sort by unlocked desc
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list.sort_by(|a, b| a.unlocked.cmp(&b.unlocked));
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list.reverse();
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// ...
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for x in list {
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out.push((
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x.name.title().to_string(),
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x.name.description().to_string(),
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x.name.rarity(),
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x,
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))
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}
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out
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}
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/// Validate a given TOTP code for the given profile.
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pub fn check_totp(&self, ua: &User, code: &str) -> bool {
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let totp = ua.totp(Some(
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@ -857,6 +919,7 @@ impl DataManager {
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auto_method!(update_user_settings(UserSettings)@get_user_by_id -> "UPDATE users SET settings = $1 WHERE id = $2" --serde --cache-key-tmpl=cache_clear_user);
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auto_method!(update_user_connections(UserConnections)@get_user_by_id -> "UPDATE users SET connections = $1 WHERE id = $2" --serde --cache-key-tmpl=cache_clear_user);
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auto_method!(update_user_associated(Vec<usize>)@get_user_by_id -> "UPDATE users SET associated = $1 WHERE id = $2" --serde --cache-key-tmpl=cache_clear_user);
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auto_method!(update_user_achievements(Vec<Achievement>)@get_user_by_id -> "UPDATE users SET achievements = $1 WHERE id = $2" --serde --cache-key-tmpl=cache_clear_user);
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auto_method!(get_user_by_stripe_id(&str)@get_user_from_row -> "SELECT * FROM users WHERE stripe_id = $1" --name="user" --returns=User);
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auto_method!(update_user_stripe_id(&str)@get_user_by_id -> "UPDATE users SET stripe_id = $1 WHERE id = $2" --cache-key-tmpl=cache_clear_user);
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@ -20,5 +20,6 @@ CREATE TABLE IF NOT EXISTS users (
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stripe_id TEXT NOT NULL,
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grants TEXT NOT NULL,
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associated TEXT NOT NULL,
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secondary_permissions INT NOT NULL
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secondary_permissions INT NOT NULL,
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achievements TEXT NOT NULL
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)
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@ -58,6 +58,9 @@ pub struct User {
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/// Secondary permissions because the regular permissions struct ran out of possible bits.
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#[serde(default)]
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pub secondary_permissions: SecondaryPermission,
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/// Users collect achievements through little actions across the site.
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#[serde(default)]
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pub achievements: Vec<Achievement>,
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}
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pub type UserConnections =
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@ -297,6 +300,7 @@ impl User {
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associated: Vec::new(),
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invite_code: 0,
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secondary_permissions: SecondaryPermission::DEFAULT,
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achievements: Vec::new(),
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}
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}
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@ -470,6 +474,92 @@ pub struct ExternalConnectionData {
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pub data: HashMap<String, String>,
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}
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/// The total number of achievements needed to 100% Tetratto!
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pub const ACHIEVEMENTS: usize = 8;
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#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
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pub enum AchievementName {
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/// Create your first post.
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CreatePost,
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/// Follow somebody.
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FollowUser,
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/// Create your 50th post.
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Create50Posts,
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/// Create your 100th post.
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Create100Posts,
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/// Create your 1000th post.
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Create1000Posts,
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/// Ask your first question.
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CreateQuestion,
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/// Edit your settings.
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EditSettings,
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/// Create your first journal.
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CreateJournal,
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}
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#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
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pub enum AchievementRarity {
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Common,
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Uncommon,
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Rare,
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}
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impl AchievementName {
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pub fn title(&self) -> &str {
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match self {
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Self::CreatePost => "Dear friends,",
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Self::FollowUser => "Virtual connections...",
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Self::Create50Posts => "Hello, world!",
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Self::Create100Posts => "It's my world",
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Self::Create1000Posts => "Timeline domination",
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Self::CreateQuestion => "Big questions...",
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Self::EditSettings => "Just how I like it!",
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Self::CreateJournal => "Dear diary...",
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}
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}
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pub fn description(&self) -> &str {
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match self {
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Self::CreatePost => "Create your first post!",
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Self::FollowUser => "Follow somebody!",
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Self::Create50Posts => "Create your 50th post.",
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Self::Create100Posts => "Create your 100th post.",
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Self::Create1000Posts => "Create your 1000th post.",
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Self::CreateQuestion => "Ask your first question!",
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Self::EditSettings => "Edit your settings.",
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Self::CreateJournal => "Create your first journal.",
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}
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}
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pub fn rarity(&self) -> AchievementRarity {
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match self {
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Self::CreatePost => AchievementRarity::Common,
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Self::FollowUser => AchievementRarity::Common,
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Self::Create50Posts => AchievementRarity::Uncommon,
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Self::Create100Posts => AchievementRarity::Uncommon,
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Self::Create1000Posts => AchievementRarity::Rare,
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Self::CreateQuestion => AchievementRarity::Common,
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Self::EditSettings => AchievementRarity::Common,
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Self::CreateJournal => AchievementRarity::Uncommon,
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}
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}
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}
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impl Into<Achievement> for AchievementName {
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fn into(self) -> Achievement {
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Achievement {
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name: self,
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unlocked: unix_epoch_timestamp(),
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}
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}
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}
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#[derive(Clone, Debug, Serialize, Deserialize)]
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pub struct Achievement {
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pub name: AchievementName,
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pub unlocked: usize,
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}
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#[derive(Debug, Serialize, Deserialize)]
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pub struct Notification {
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pub id: usize,
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